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Creating the illusion of shadows cast over the ground is a simple process.
Just follow these steps.
- Duplicate the layer of the object casting the shadow.
- Lock its transparency, fill it with black, and lower its opacity.
- Distort the shadow (Edit > Transform > Distort) to simulate
the shadow being cast across the ground.
- If the ground has a rough-textured surface, then you must
displace the shadow to follow the texture.
- Separate the file and make the ground surface the only layer
showing.
- Save it.
- In the file with the shadow, duplicate the layer of the shadow.
- Select one of the layers with the shadow and choose the Displace
filter (Filter > Distort > Displace).
- In the dialog box that opens, press OK.
- A second dialog box will open, asking for a Displacement Map.
This is the file you created with the ground texture. Choose
it and press OK.
- The shadow will now distort to follow the texture of the ground.
- If part of the ground has no texture, the shadow should be
smooth in that area. This is where the second shadow layer comes
in.
- Select the smooth area of the ground and put it in its own
layer.
- Put the layer with the distorted shadow behind the layer of
the smooth ground.
- Place the layer with the smooth, undistorted shadow above
the layer with the smooth ground and convert the layers into
a clipping group. Press Option + Alt and click between the two
layers in the layers palette.
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