BreBru's Art Room
 
 
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 Music Room

 ArtRoom

  Galactic Background by Peter Sharpe
   
 
STEP 1 - SETTING UP THE SCENE
Select Sky & Fog. Click on the Sky Options inverted triangle and select Atmosphere Off. Drag over the Haze picture and reduce the value to zero.


Figure 1



STEP 2 - SETTING UP THE GROUND PLANE
Select the Ground Plane and click on A to bring up the ground plane's attributes box. Enter the four numbers highlighted in red for position and rotation.The ground plane will now be in the distance and facing you. We will apply the galactic texture to the vertical groundplane.


Figure 2



Figure 3



STEP 3 - THE MATERIAL EDITOR
Click on M to bring up the Materials Editor. In the colour section click on DIFFUSE and AMBIENT in column A as shown in Fig4. A randomly selected material will appear.


Figure 4



STEP 4 - LOADING THE MATERIAL
In this case TechnoD24 appeared. Click on the button after the name and from the Clouds Group select Cosmics. The lower picture shows Cosmics loaded.




Figure 5



Figure 6



STEP 5 - EDIT THE TEXTURE
Click on the pale green button shown highlighted in Fig7 to display the Edit Texture panel. By using the Coarse and Fine scale controls reduce the scale to 2.0. Now exit the materials editor and render. Add a couple of planets and you get the result shown in Fig8. A spherical light with brightness 3 and no fall off has been placed behind the far planet to brighten up the background slightly.


Figure 7





STEP 6 - AFTERWARDS
As an afterthought I should add that you can change the colours in the DTE and also if you use only Component 1, in the DTE, you have a starfield that does not disappear when you anti-alias. You can also remove the stars and just have the nebulae.




Figure 8